Tuesday, August 21, 2012

WoW - Druid Restoration Guide 3.3.5a (Bahasa Indonesia)


Resto Druid Guide by nCaD

Introduksi
Resto Druid merupakan salah satu class healer yang terkenal dengan style healingnya menggunakan Healing over Time (HoT). Kelebihan dari class ini adalah dapat memberikan heal sambil bergerak dan dapat mengurangi beban DoT pada raid seperti pada fight BQL dan Sindragosa bila anda memainkannya dengan tepat dan benar.
Resto Druid sebenarnya lebih cocok ke raid healing menurut saya, meskipun juga mempunyai potensi single target healing yang hebat. Oleh karena itu guide ini merupakan guide Resto Druid yang bertugas raid healing.

Talent
Berikut ini adalah talent-talent yang diperlukan:
Balance Tree
-        Genesis
-        Moonglow
-        Nature’s Majesty
-        Nature’s Splendor
-        Nature’s Grace
-        Celestial Focus
Resto Tree
-        Imp. Mark of the Wild
-        Nature Focus
-        Subtlety (2/3)
-        Natural Shapeshifter
-        Intensity
-        Omen of Clarity
-        Master Shapeshifter
-        Tranquil Spirit (1/5)
-        Imp. Reju
-        Gift of Nature
-        Empowered Touch
-        Nature’s Bounty
-        Living Spirit
-        Swiftmend
-        Empowered Reju
-        Tree of Life
-        Imp. Tree of Life
-        Gift of The Earthmother
-        Wild Growth
-        Revitalize

Spell atau Skill yang anda gunakan dalam fight sebagai raid healer:
Berikut ini adalah skill yang harus anda sering pakai dalam fight,
-        Reju -> Sebisa mungkin semua raid member mendapatkan reju ini
-        Wild Growth -> Pake terus kalau tidak cooldown, utamakan pakai ke target yg sekitarnya rame atau banyak teman
Berikut ini adalah skill-skill secondary, atau yg dipakai tergantung situasi dan kondisi
-        Nourish -> Skill casting dari druid klo anda butuh top up HP target yang banyak dalam waktu yang singkat.
-        Swiftmend -> Skill emergency druid untuk mereka yang membutuhkan HP segera dan anda tidak punya waktu untuk casting. Butuh ada skill HoT pada target.

Gear dan Stats
Berikut ini adalah urutan stats2 yang anda perlukan:
Haste (sampai soft cap) > Spell Power > Spirit > Crit > int > Mp5

Mengapa haste sampai soft cap sangat penting? Karena mencapai haste soft cap membuat Global Cooldown dari skill2 anda jadi 1 detik yang awalnya 1.5 detik. Hal ini sangat penting dan sangat berpengaruh karena pada raid kebanyakan anda harus memberikan HoT Reju ke semua raid member yang dimana semakin cepat GCD anda, semakin banyak anda memberikan reju ke raid member pada waktu yang sama

Berapa banyak haste yang anda butuhkan?
Anda membutuhkan 735 haste rating kalau anda mengambil Gift of the Earthmother 5/5 dan Celestial Focus 3/3. Kalau anda tidak mengambil celestial focus, anda butuh 856 haste rating.
Gem sebisa mungkin masukan spell power. Kalau butuh menyalakan socket kuning, bisa memasukan 20 haste atau 12 spell/10 haste. Kalau butuh menyalakan socket biru, bisa masukan 12 spell/10 spirit.

Glyph:
Major Glyph yang saya rekomendasikan :
-        Rapid Reju
-        Wild Gworth
-        Nourish
-        Swiftmend
Minor Glyph yang saya rekomendasikan :
-        Unburdened Rebirth
-        Of the Wild
-        Dash
Sekian Guide singkat dari saya tentang Resto Druid, pertanyaan dan masukan dapat langsung di comment. Terimak kasih
nCaD



WoW - Hunter Marksmanship Guide 3.3.5a (Bahasa Indonesia)


Hunter Marksmanship Guide By nCaD
1.    Introduksi
Hunter Marksmanship (MM) merupakan salah satu spec yang terkenal dapat memberikan DPS yang tinggi dalam raid. Dengan gear dan skill yang cukup, sudah pasti anda bisa mendapatkan posisi DPS yang tinggi. Apakah anda ingin membuat class hunter dengan spec MM? terlebih dahulu perhatikan hal-hal berikut ini.
Hunter MM tidak direkomendasikan untuk hunter yang gearnya masih kurang atau belum jadi, karena spec hunter lainnya, yaitu Beast Master dan Survival akan lebih bagus performancenya dibandingkan anda. Namun dengan seiringnya gear anda terus bertambah bagus, barulah terlihat spec MM ini mengungguli spec hunter yang lainnya.
Spec hunter MM ini bergantung pada stats armor penetration anda (Arp) serta senjata ranged weapon yang anda miliki. Mengapa Armor penetration? Karena serangan yang ditonjolkan di spec MM adalah AUTO SHOT anda, dimana tembakan anda ini merupakan damage tipe fisik yang dipengaruhi oleh stats Arp serta besarnya weapon damage yang anda punya.
Stats Arp ini baru kerasa bagusnya apabila anda sudah mempunyai sekitar lebih dari 50-60%. Dan semakin anda mendekati Arp cap, tiap point di Arp semakin terasa karena sifat dari Arp ini adalah exponensial, bukan linear. Dengan dibukanya Ruby Sanctum, memungkinkan anda mencapai stats Hard Cap Arp (100% Arp) ini tanpa harus memakai item donate.
Perlu diperhatikan juga bahwa spec MM ini juga bergantung dari raid buff dan debuff yang anda dapat. Semakin lengkap buff dan debuff yang anda perlukan, semakin dasyat output DPS anda.

2.      Talent
Berikut ini merupakan talent-talent yang perlu anda ambil :
BM Tree:
- 5/5 Improved Aspect of the Hawk
- 2/2 Focused Fire

MM Tree:
- 5/5 Lethal Shots
- 5/5 Mortal Shots
- 3/3 Careful Aim
- 1/2 Go for the Throat (1 point disini memberikan pengaruh yg besar di DPS anda, point ke2 hanya berguna kalau crit chance anda masih rendah)
- 1/1 Aimed Shot
- 2/2 Rapid Killing
- 3/3 Improved Stings
- 1/1 Readiness
- 3/3 Barrage
- 2/2 Combat Experience
- 3/3 Ranged Weapon Specialization
- 3/3 Piercing Shots
- 5/5 Master Marksman
- 3/3 Wild Quiver
- 1/1 Silencing Shot (Karena Shot ini tidak terkena Global Cool Down, dapat dimakro atau ditembak secara bersamaan dengan shot2 lain)
- 5/5 Marked for Death
- 1/1 Chimera Shot

SV Tree:
- 5/5 Improved Tracking
- 2/2 Survival Instincts

Dibawah ini merupakan talent optional yang dapat anda ambil atau tidak berdasarkan dari situasi dan kondisi yang ada :

MM Tree:
- 1-3/3 Focused Aim – Talent ini untuk saya sendiri berguna sekali karena membantu anda mendapatkan hitcap tanpa harus mencari equip2 yg banyak hit ratingnya maupun harus gemming ke hit. Selain itu talent ini juga memberikan 70% feedback reduction saat anda cast steady shot dimana steady shot ini juga merupakan shot yg memberikan kontribusi DPS anda yg banyak. Berguna sekali dalam fight yg terus2an ada DoTnya.
- 1-3/3 Improved Hunter's Mark – Ambil talent ini klo tidak ada hunter lainnya di raid yg menyediakan buff ini. Selain itu perlu diingat bahwa anda harus memastikan hunter mark yg ada di target adalah hunter mark anda agar bonusnya tidak hilang tertimpa hunter lain yg tidak mengambil.
- 1-3/3 Improved Arcane Shot – Hanya ambil talent ini jika gear anda masih lemah untuk mengeluarkan arcane shot dari rotasi shot anda.
- 1/1 Trueshot Aura – Ambil talent ini kalau anda tidak mendapatkan buff 10% AP dari class2 lain pada raid anda seperti hunter MM lainnya, DK blood, atau shaman enhance.
- 1-3/3 Improved Barrage – Talent ini menambahkan DPS anda tapi tidak banyak. Namun saya sendiri tetap mengambil talent ini. Bila anda perlu talent point tambahan di talent optional lainnya, bisa diambil dari sini.
- 1-2/2 Rapid Recuperation -  Saya kurang begitu suka dengan talent ini karena anda hanya bisa memakai rapid fire 1-2x di fight. Hanya ambil talent ini kalau anda punya masalah dengan mana anda disaat anda ngeburst.
- 1-3/3 Improved Steady Shot – Talent ini juga menambahkan DPS anda tapi tidak banyak. Saya sendiri tetap mengambil talent ini, dan dapat digantikan dengan talent lainnya kalau anda butuh talent optional lainnya.

3.      Glyph
Major Glyph yang diperlukan :
-        Steady Shot
-        Serpent Sting (Automatis menambahkan Damage chimera shot anda)
Major glyph ke3 dapat salah satu dari bawah berikut.
-        Glyph of Kill Shot
-        Glyph of the Hawk
-        Glyph of Trueshot Aura – Berguna kalau anda ambil talentnya
-        Glyph of Chimera Shot – Direkomendasikan kalau koneksi anda baik
-        Glyph of Aimed Shot – direkomendasikan kalau koneksi anda baik dgn latency rendah dan aimed shot damagenya lebih sakit dari chimera shot
-        Glyph of Hunter's Mark – Tidak direkomendasikan kecuali di raid anda ada 3-4 hunter dan anda juga mengambil talent ini.
Minor Glyph tidak begitu menambahkan DPS anda, namun berikut ini yang biasanya berguna :
-        Glyph of Feign Death (Bisa feign death lebih sering untuk menghilangkan threat)
-        Glyph of Mend Pet (Pet anda dapat bertambah happinessnya di dalam combat)
-        Glyph of Revive Pet (Ress pet lebih cepat pas dalam combat yg ada DoTnya)
-        Glyph of the Pack (increases range on aspect of the pack, membuat regrup raid lebih cepet setelah wipe)

4.      Prioritas Shot
Sebenarnya untuk MM hunter ini, adanya prioritas shot daripada rotasi. Sehingga anda perlu mengutamakan shot2 sebagai berikut dalam fight :
1.      Serpent Sting -> harus selalu ada dalam target utama anda. Biasanya hanya perlu 1x saja dalam fight kecuali di beberapa bossfight seperti Profesor, Sindragosa, dan LK dimana dalam perpindahan phase fightnya perlu diapply ulang serpent sting.
2.      Chimera shot
3.      Aimed shot (bisa ditukar posisinya dengan chimera shot kalau damagenya sudah lebih besar)
4.      Arcane shot (dapat dibuang dari prioritas shot kalau gear anda sudah cukup kuat dan damage dari steady shot jauh lebih besar dari arcane)
5.      Silencing shot -> Karena tidak terkena Global cooldown dapat anda tembak hamper bersamaan dengan shot lain.
6.      Steady shot -> merupakan filler kalau semua shot2 di atas anda sedang cooldown.
How to burst with MM:
Hunter MM ini merupakan class yang terkenal dengan burst damagenya di awal fight. Saya akan menjelaskan cara untuk ngeburst dengan MM yang efektif.
Pertama2 sebelum tank menarik boss, pastikan anda sudah mengapply Hunter Mark pada target (Atau hunter lainnya juga boleh, efeknya sama saja). Dan kira2 tank sudah mau menarik bossnya, segera pasang miss direction (MD) ke tank. Kalau bisa MD ini anda macro, jadi anda set focus ke tank dan bila anda pake MD, langsung MD ke focus target atau tank ini.
Nah sesudah tanknya menarik bossnya, segera majukan pet anda yang skill2 pet anda seperti bite, dkk sudah di set auto. Langsung anda apply Serpent Sting terlebih dahulu dan keluarkan skill2 berikut ini :
1.      Rapid Fire
2.      Berserking (Kalau anda troll)
3.      Blood Fury (Kalau anda orc)
4.      Bestial Wrath
Nah langsung anda keluarkan prioritas shot seperti yang sudah dijelaskan di atas. Setelah efek rapid fire anda habis, langsung pakai jurus “READINESS” dimana semua skill anda langsung reset cooldownnya kecuali skill racial seperti berserking troll atau blood fury orc.  Lebih bagus kalau anda memakai readiness setelah anda menembak aimed shot dan chimera shot. Setelah anda memakai readiness langsung pakai lagi Rapid fire, Bestial wrath, dan jangan lupa MD lagi karena threatnya bakal tidak tertahankan oleh tank. Langsung anda kembali ke prioritas shot anda.
5.      Gearing dan Stats yang anda perlukan
Sebelumnya, pastikan anda selalu hit cap yang dimana untuk hunter MM memerlukan hit rating 8%, apabila anda mengambil talent Focused Aim 3/3, anda hanya butuh 5% hit rating dari gear anda.
Dalam mencari equip MM hunter, pastikan equip anda itu ada armor penetrationnya. Kenapa? Karena Arp ini stats terkuat untuk hunter MM disaat anda sudah dapat akses end-game gear yg dimana kebanyakan terdapat stats Arp ini.
Arp itu mempengaruhi damage dari :
-        Auto Shot
-        Aimed Shot
-        Steady Shot
Serta secara tidak langsung wild quiver dari talent dan silencing shot, dimana semua skill tersebut merupakan skill dengan damage fisik.
Selain Armor penetration, Yang perlu anda cari lagi adalah crit dimana stats crit ini merupakan stats solid dalam menaikan DPS anda. Biasanya stats crit ini dating sendiri dari equip dan beberapa enchant. Tidak perlu gemming crit, karena dari stats AGI pun anda juga mendapatkan crit rating.
Untuk stats haste, stats ini tidak bagus di spec MM, sebisa mungkin hindari stats ini kalau bisa.
Untuk stats intellect. Stats ini dari talent menambahkan Attack Power anda dari talent, serta membuat mana anda lebih banyak yang memungkinkan anda mengeluarkan lebih banyak skill sebelum mana anda habis.
Apakah anda harus memakai mail dalam equip anda? Tidak harus, melainkan anda harus menghitung total output DPS yang diberikan oleh equip tersebut. Dengan melihat stats-stats yang sudah dijelaskan di atas.
Untuk Set tier, bonus set dari 2t9,2t10, dan 4t10 bagus. 2 set t9 itu membuat serpent sting anda dapat crit, yang dimana pada fight biasa serpent sting ini selalu up sehingga kontribusi ke DPS baik sekali. Jadi untuk awal2, anda dapat mengincar 2t9 dan 2t10 sebelum anda mendapatkan akses ke 4t10.
Dari set tier 9, bagian head dan legs adalah bagian yg terbagus yang terdapat stats Arp.
Dari set tier 10, yang paling lemah atau jelek adalah bagian legs yang dimana biasanya pada legs ini dipakai offspec seperti dari LW maupun dari LDW 25 man.
Sehingga untuk ujung2nya, t10 yang anda incar adalah head, shoulder, chest, dan hand.
Untuk equip dari vote point, saya rekomendasikan trinket mjolnir runestone (Kalau stats Arp anda masih 70-80%) dan Dark Matter. Bila stats Arp anda sudah lebih dari 80 persen ada baiknya anda mengincar trinket2 lainnya seperti Whispering Skull dari LDW 10 man, Death’s Choice Dari ToTC 25 man, DBW dari Saurfang 25 man, maupun Sharpened Twilight Scale dari Hallion (Ruby Sanctum) 25 man.
Dari donasi, saya merekomendasikan 3 equip, yaitu Sharpened Twilight Scale Heroic, Deathbringer Will Heroic, dan Quethalas (Crossbow LK 25 heroic).
Apakah anda dapat mencapai hard cap Arp tanpa donasi? Dengan dibukannya Ruby Sanctum, anda mendapatkan akses ke trinket Sharpened sehingga jawabannya BISA.
Equip ranged weapon yang bagus dari mana aja ya untuk awal2? Ada beberapa opsi, pertama dari Ick (POS Heroic), kedua dari ToTC 10 atau 25 man. Setelah itu anda dapat mengincar Bow dari LDW baik dari 10 man maupun 25 man.

Sekian Guide Hunter MM dari saya, tentunya guide ini tidak sempurna. Apabila ada pertanyaan maupun masukan bisa langsung dapat dicomment. Terima Kasih.
-nCaD-

Friday, May 11, 2012

World of Warcraft Cataclysm Raid Buffs and Debuffs

This is all the raid buffs and debuffs that you can find in Cata. So you can plan your raid team to have the most possible raid buffs and debuffs when raiding.

Major Raid Buffs
30% haste for 40secs: Time Warp, Blood Lust, Corehound-Beast Mastery*
5% stats: Mark of the Wild, Blessing of Kings*, Shale Spider-Beast Mastery*
5% crit: Leader of the Pack-Feral, Honor among Thieves-Subtlety, Elemental Oath-elemental, Rampage-Fury Wolf/Devilsaur-Beast Mastery*
3% damage done: Arcane Tactics-Arcane, Communion-Retribution, Ferocious Inspiration-Beast Mastery
5% spell haste: Moonkin Form-Balance, Shadow Form-Shadow, Wrath of Air Totem(air*)
10% spell power: Totemic Wrath-Elemental, Demonic Pact-Demonology
6% spell power: Arcane Brilliance, Flame Tongue Totem(fire*) [both exclusive with 10%]
10% weapon speed: Improved Icy Talons-Frost, Windfury Totem(air*), Hunting Party-Survival
10% attack power: Abomination's Might-Blood, Blessing of Might*, Unleashed Rage-Enhance, Trueshot Aura-Marksmanship
+strength and agility: Horn of Winter, Strength of Earth(earth*), Battle Shout* Cat/Spirit Besat-Beast Mastery*

Major Raid Debuffs
-12% armor: Faerie Fire, Improved Expose Armor-Assassination, Sunder Armor/Devastate-Protection Raptor/Serpent*
4% physical damage: Brittle Bones-Frost, Savage Combat-Combat, Blood Frenzy-Arms Ravager/Worm-Beast Mastery*
8% spell damage: Ebon Plaguebringer(AoE)-Unholy, Earth and Moon-Balance, Master Poisoner-Assassination, Curse of Elements/Jinx(AoE)-Affliction*, Dragonhawk/Wind Serpent*
5% spell crit taken: Critical Mass-Fire, Shadow and Flame-Destruction Subspec

Minor Raid Buffs
-10% physical damage taken: Inspiriation-Holy Subspec, Ancestral Healing-Restoration
+armor: Devotion Aura*, Stoneskin Totem(earth*)
spell resistance: Resistance Aura*, [Shadow Protection], Resistance Totem/(Glyphed)Mana Spring Totem(water*), [Aspect of the Wild]
spell pushback reduction: Concentration Aura*, Totem of Tranquil(water*)
30% bleed damage debuff: Mangle-Feral, Hemorrage-Subtlety, Trauma-Arms Boar/Hyena/Rhino-Beast Mastery*
+max mana: Arcane Brilliance, Fel Hunter-Affliction
+MP5: Blessing of Might*, Mana Spring Totem(water*), Fel Hunter-Affliction
replenishment: Revitalize-Restoration, Enduring Winter-Frost, Communion-Retribution, Vampiric Touch-Shadow, Soul Leech-Destruction
+stamina: Fortitude, Imp-Destruction, Commanding Shout*, Silithid-Beast Mastery*
Mana Restoration: Innervate, Hymn of Hope, Mana Tide Totem-Restoration
Reflective damage: Thorns, Retribution Aura*

Tanking Debuffs
+20% time between attacks: Frost Fever, Infected Wounds-Bear, Judgements of the Just-Protection, Earth Shock, Thunderclap, Fox/Tallstrider
-10% physical damage caused: Scarlet Fever-Blood, Demoralizing Roar-Bear, Vindication-Protection, Curse of Weakness*, Demoralizing Shout-Protection, Bear

Tuesday, December 08, 2009

Maximum Tune 3 DX Plus

Wangan Midnight Maximum Tune 3 DX PLUS will be Namco's latest Wangan series driving machine release.

Wangan Midnight Maximum Tune 3 DX PLUS features two new car models (the Nissan Skyline GTR and Nissan GTR), one extra course (the Fukuoka Urban Express Way) and many new extra dress up parts to increase the fun and excitement.

Release date : Early 2010, probably March 2010

Source :
http://www.coinopexpress.com/products/machines/driving-riding_games/Wangan_Midnight_Maximum_Tune_3_DX_PLUS_%28single_machine%29_8177.html

Monday, November 30, 2009

Assembly Language

Assembly is one of programming languages. It's the closest form of machine's language. When we learn about C programming language, or Pascal, we still use the language that uses human language, especially English. The instructions are, if-then-else, while-do, for-to-do, etc. In Assembly, we don't use it anymore(maybe a little, but the syntax is completely different). We can see clearly how the machine works in this language, like moving memory, decreasing or increasing accumulator, using registers, I/O ports, etc.

I use Pinnacle to compile and simulate the program.
The Pinnacle software can be downloaded in :
here
The 8051 Assembly Language Manual can be downloaded in :
here

Common instructions in Assembly :
DJNZ(Decrease and Jump if Not Zero)
CJNE(Compare and Jump if Not Equal)
SJMP(Short Jump)
MOV
RL,RR(Shift Left, Shift Right)

This is an example :
ORG 0H

START:
MOV A,#0FEH
MOV R3,#008H
CALL LAGI
MOV R3,#004H
CALL SAPI
MOV R3,#004H
CALL KUDA
CALL WOW
SJMP START

LAGI:
MOV P1,A
CALL DELAY
RL A
DJNZ R3,LAGI
RET

SAPI:
CALL DELAY
MOV P1,#0FFH
CALL DELAY
MOV P1,#000H
DJNZ R3,SAPI
RET

KUDA:
CALL DELAY
MOV A,#11110000B
MOV P1,A
CALL DELAY
MOV A,#00001111B
MOV P1,A
DJNZ R3,KUDA
RET

WOW:
CALL DELAY
MOV P1,#01111110B
CALL DELAY
MOV P1,#10111101B
CALL DELAY
MOV P1,#11011011B
CALL DELAY
MOV P1,#11100111B
CALL DELAY
MOV P1,#11011011B
CALL DELAY
MOV P1,#10111101B
CALL DELAY
MOV P1,#01111110B
RET

DELAY:
MOV R0,#05H
ULANG:
MOV R1,#0FEH
ULANG1:
MOV R2,#000H
DJNZ R2,$
DJNZ R1,ULANG1
DJNZ R0,ULANG
RET
end


Just copy this program and save into *.asm and compile in Pinnacle. Simulate this using "play" button and view the ports from menu bar.

This program can be downloaded into a MCS-51 chip, using a downloader circuit. This is the result of the program above.



This is the schematic of the circuit :



If you have any questions, feel free to ask.

Thursday, November 26, 2009

Left 4 Dead 2

Ok guys, just got L4D2 today, let's see how much better this game from the previous one : ).

Wednesday, November 18, 2009

ATI Radeon HD 5970 2GB

 ATI just released today's fastest graphic card with HD 5970, check its performance on link below to see its performance in gaming and synthetic benchmark.

ATI Radeon HD 5970 2GB: The World's Fastest Graphics Card : Introduction - Review Tom's Hardware

Tuesday, November 17, 2009

GeForce GT 240: Low Power, High Performance, Sub-$100

nVidia has just been released GT 240 for around $100 and less. Check it out on link below to see its performance and power consumption with another $100 cards..!!

GeForce GT 240: Low Power, High Performance, Sub-$100 : Introduction - Review Tom's Hardware

Sunday, November 15, 2009

Final Fantasy XIII Western Release Date

Back in September we learned that the Japanese release date for Final Fantasy XIII would be December 17. While that was great news, gamers in parts of the western world were waiting for word of the English localized version.
Today Square Enix reveals all in a special video, announcing that Final Fantasy XIII will be hitting both the Xbox 360 and PlayStation 3 in North America and Europe on March 9, 2010.

Source : Tom's Hardware

Overclocking, The Basic

Today we will tell you about overclocking your PC system. Overclocking will cause your PC components like CPU, memory, and GPU or Graphic Card to run faster than before. For example the default clock speed of your CPU is 2.4 Ghz, after overclocking your CPU can run at 3.2 Ghz clock speed resulting greater performance of your CPU.

The most question we heard about overclocking is, "Can overclocking damage computer hardware?". Then we said the answer can be yes or no. Usually, temperature is our enemy when we want to overclocking our system, because this is the main reason of hardware damage in overclocking and system instability. But if you properly monitoring your system temperature with additional CPU cooler, good PC casing with good air ventilation, etc, then it will no problem to overclock your system.

The purpose of overclocking is to gain more performance from your system in daily computing, productivity, and gaming. With overclocking you can get the most out from your system with little additional cost and get the same performance with more expensive system.

Things you must notice in overclocking :
1. Your CPU specs ; to determine how far you can push it. for example I got a Q6600 @ 2.4 Ghz, so in air cooled, 3 Ghz to 3.2 Ghz is great. or maybe E7500 @ 2.93 Ghz, you can push it to 3.6-3.8 Ghz on air.
With water cooling, you can push it more..!

2. FSB (Front Side Bus), CPU multiplier, Memory RAM speed ; this gotta be difficult to understand, but we will try to explain it as simple as we can...
So here's the example.... Q6600 @ 2.4 Ghz , 1066 Mhz FSB , 9x multiplier (all in default condition)
In this case, FSB in CPU's spec = 4 x actual FSB.. So 1066 Mhz in CPU's spec, then the actual FSB is 266 Mhz... ( 1066 / 4 ).
So what actual FSB for? combined with CPU multiplier, in this case is 9x, then actual FSB * multiplier = CPU clock speed. -> 266 Mhx * 9 = 2400 Mhz

Okay, and what memory RAM speed for? the memory speed is the maximum actual FSB you can reach for overclocking. For example PC6400-DDR2, with 400 Mhz speed memory per dimm. So with this type of memory you can raise your actual FSB to 400 Mhz. Try to get 1:1 ratio between memory speed and actual FSB, because it's usually more stable and you get the full bandwidth memory transfer from RAM to CPU.

Okay, how can I know if my system is stable or not? You can test your CPU stability with CPU torture program like Prime95 to stress all of your CPU cores. Usually people stress their CPU about 18 hours to see if the system are stable enough and the temperature of the system are in normal state.
When testing you system got blue screen or freezing, then check the temperature first. When the temperature is normal so it's time to raise your CPU and system voltage which can be raised from the motherboard's BIOS. try to raise it about 0.1 or 0.125 for the voltage to make sure you are not overvoltage it and damaged your hardware. For safe temperature and voltage can be found on the internet, but I will try to find the links for you later.

Overclocking GPU is more simple than overclocking your CPU. Simply download rivatuner and install it. And inside the rivatuner, you can raise your core speed, shader speed, and memory speed of your GPU. You can also set the fan speed, monitoring your GPU temperature and many more. I will try to post an article to show you how to use Rivatuner for the first time.
To test your GPU, usually people test it with 3D Mark 06, a very useful program to benchmark your system performance and also to test the stability of your system. If you can pass all the test without error, then usually your system are stable enough.

That's all from us, if you are not understand enough you can always ask us via e-mail, we will be happy to answer your question.

Friday, November 13, 2009

H-bridge for motor DC with engine break

List of components :
- 5V DC power supply
- jumper
- 1 IC 74LS08(2 input AND)
- 1 IC 74LS04(inverter)
- 4 transistor NPN(BD139)
- 1 green LED
- 1 red LED
- 2 220 Ohm resistor

Here's the schematics :



if the left direction is given logic 1, the lower LED will be turned on. If the right direction is given logic 1, the upper LED will be turned on. When both of them are given logic 1, the motor will stop and no LED will be turned on. When both of them are given logic 0, the motor won't stop immediately and still running(if previous state is 0 1 or 1 0) until the motor stopped.

Wednesday, November 11, 2009

James Cameron's Avatar Hands-On

Based on James Cameron's upcoming sci-fi blockbuster of the same name, Avatar puts you in the shoes of Ryder, a signal specialist. Ryder is a soldier in the employ of the Resources Development Administration, and he has been sent to the lush moon of Pandora to protect its mining operation. Unfortunately, this process is destroying the native habitat of Pandora, which brings the RDA into conflict with the Na'vi, a species of indigenous, 10-foot-tall, blue-skinned warriors. Avatar gives you the chance to play as a human and a Na'vi, thanks to the ability to transfer your consciousness to a hybrid clone known as an avatar.



Early on in the game you have to choose between playing as a human or a Na'vi, and this branching storyline gives you two very different experiences thanks to each species' unique weapons, skills, and abilities. The RDA campaign is essentially a third-person shooter featuring loads of heavy firepower, whereas the Na'vi campaign's gameplay is action adventure with rudimentary, yet brutally efficient, weapons, such as maces, swords, and bows and arrows. As an RDA soldier, you have access to a high-tech arsenal that includes assault rifles, machine guns, and shotguns. You also have four special skills that you can use to turn invisible, to sprint, to repel enemies for a short period, or to restore some health. The cooldown periods are short, and these skills become vital to surviving Pandora's dangerous flora and fauna. Traversing through the forbidding jungle is risky at the best of times, and thankfully we were able to use a dune buggy and motorboat to travel between locations. In addition to introducing you to the game, weapons, and vehicles, the first few levels give you a taste of what your career as an RDA soldier on Pandora might be like, with glimpses of some of the more advanced military hardware, including helicopters and mechs.
It seems Ryder has been personally assigned to Pandora by a local RDA commander called Falco, and after five long years in hibernation during the journey, you finally touch down on the moon at the RDA's main compound, called Hell's Gate. The base is under imminent attack by viperwolves--nasty canines that can easily rip a man to shreds--and it's not long before you get the pleasure of using a mounted turret to thin out their ranks. Falco reveals that there's a mole within the RDA who's feeding intel to the Na'vi, and he sends you off on a mission to the front-line Blue Lagoon base to find out more.

Once we arrived at Blue Lagoon, we got a chance to see what it's like to be a Na'vi through the RDA's avatar program. In addition to giving the RDA forces the Na'vi's physical prowess, avatars allow the RDA forces to explore Pandora's unbreathable environment without the need for a gas mask. Within a few moments of playing as a Na'vi, you're instantly aware of their benefits. For a start, Na'vi are able to jump much higher than humans and perform an extremely fast dodge move thanks to their 10-foot frame and athletic ability. Na'vi also have slightly different special skills to the RDA, and rather than having a skill that repels wildlife, you can perform a powerful ground stomp that damages nearby enemies instead.
While it essentially plays as an action game, Avatar is imbued with some role-playing elements. You earn experience points for killing, collecting items, and completing objectives, and these automatically unlock more-advanced weapons, skills, and armour as you progress. In addition to earning experience points, the other RPG element in the game is that your progression is through completing quests.. There are also additional side quests that you can complete at your leisure, such as collecting culture samples from native plants.


James Cameron's Avatar features an intriguing story,
the ability to play as two distinct species, and some great graphics that show off the lush, exotic moon of Pandora. The game is hitting all major platforms in early December, just in time for Avatar's big-screen debut. 

Source : Gamespot

Best Graphics Cards For Money: November '09

This GPU review from Tom's Hardware to show you the best value graphic card for money, ranging from $80 and below budget to more than $400 budget. This is a great article for you who want to buy or upgrading new graphic card.

Best Graphics Cards For The Money: November '09 : October Review And November Updates - Review Tom's Hardware

Part 1: Building A Balanced Gaming PC

This article from To's hardware shows you how important to balancing your system. in this case, between CPU and GPU, so you can choose wisely when build a new pc or upgrading and get the optimal result.

Part 1: Building A Balanced Gaming PC : Balanced Platform Series Introduction - Review Tom's Hardware

Tuesday, November 10, 2009

Blizzard's StarCraft II Beta is Delayed

A recent interview conducted during a Russian games convention reveals that the beta will be delayed.
Wondering what the heck happened to those StarCraft II beta invites? After all, it's late 2009 as Blizzard originally promised, and so far there's no word about its impending release. Unfortunately, it doesn't look as if the beta will make an appearance in 2009 after all according to Blizzard producer Chris Sigaty.

In a recent interview with Russian website Goha.ru held during the three-day games expo IgroMir, Sigaty said that the beta won't make an appearance until 2010, and then refused to mention any additional info, saying that Blizzard isn't discussing dates. In fact, the remaining portion of the interview regurgitated common StarCraft II knowledge stemming from BlizCon 2009: offline play is possible but no achievements will be acquired, etc.

Based on VG247's November 5 article, Blizzard plans to release the first StarCraft II installment during Q2 2010, backing up the company's "first half of 2010" comment made during Blizzard's Q3 financial call to investors. But with the beta now knocked back into 2010, it's possible that the game may be smacked back a few extra months on the calendar too, making it a Q3 release instead. Hopefully that's not the case.

Source : Tom's Hardware

Monday, November 09, 2009

List of Upcoming Game 8 - 13 November 2009

NOVEMBER 8, 2009
Shaun White Snowboarding: World Stage--WII--Ubisoft
NOVEMBER 9, 2009
Arcade Shooting Gallery--WII-- Zoo Games
Dora the Explorer: Dora Saves the Crystal Kingdom--PS2--2K Play
NBA 2K10--WII--2K Sports
Wedding Dash--DS--Zoo Games
NOVEMBER 10, 2009
BUZZ! Quiz World--PS3--SCEA
Call of Duty: Modern Warfare 2--PS3, X360, PC--Activision
Call of Duty: Modern Warfare: Mobilized--DS--Activision
Call of Duty: Modern Warfare: Reflex--WII--Activision
Chaotic: Shadow Warriors--360, PS3, WII, DS--Activision
Dragon Ball Z: Attack of the Saiyans--DS--Namco Bandai Games America
Dragon Ball: Raging Blast--X360, PS3--Namco Bandai Games America
Dragonology--DS--Codemasters
Fairyland Melody Magic--DS--Ubisof
Final Fantasy XI: Ultimate Collection--X360--Square Enix
Final Fantasy XI: Vana'diel Collection 2010--PC--Square Enix
Harvest Moon DS: Sunshine Islands--DS--Natsume
Harvest Moon: Animal Parade--WII--Natsume
Hasbro Family Game Night--X360--Electronic Arts
Hot Wheels: Battle Force 5--WII, DS--Activision
Jambo! Safari: Animal Rescue--WII--Sega
Jonas--DS--Disney Interactive Studios
Kenka Bancho: Badass Rumble--PSP--Atlus Co.
Petz Nursery--DS--Ubisoft
Phantasy Star Zero--DS--Sega
Pop'n Music--WII--Konami
Pro Evolution Soccer 2010--Wii, PSP, PS2--Konami
Ringling Bros. and Barnum & Bailey Circus--Wii, DS--2K Games
Satisfashion--DS--Destineer
Smart Kids Journey to Adventure--WII--Tommo
Spectral Force Genesis--DS--Role-Playing--Ignition Entertainment
Stoked: Big Air Edition--X360--Destineer
Style Lab Jewelry Design--DS--Ubisoft
Style Lab Makeover--DS--Ubisoft
Team Elimination Games--Wii--Ubisoft
Teenage Mutant Ninja Turtles: Arcade Attack--DS--Ubisoft
WorldShift--PC--Playlogic
WWE Smackdown vs. Raw 2010--MOBILE--THQ
NOVEMBER 12, 2009
Braid--PS3--Number None Inc.
King Arthur - The Role-playing Wargame--PC--NeocoreGames
NOVEMBER 13, 2009
Buck Fever--WII--Destineer

Source : Gamespot

Sunday, November 08, 2009

Retrieve Windows Live Messenger 2009 Standalone Individual Setup Installer (MSI) from Web Download


Microsoft has made Windows Live Messenger (WLM or previously known as MSN Messenger) as part of the product suite of Windows Live package, and no longer provide standalone individual setup installer for user to download and install just Windows Live Messenger itself. The story is the same for the latest public beta for Windows Live Wave 3, which includes Windows Live Messenger 2009.

As usual, user download the unified Windows Live Installer which contains installation files for all software programs inside the Windows Live products, such as Windows Live Writer, Windows Live Mail, Windows Live Toolbar and etc. Most of the programs other than WLM is not needed, yet Microsoft forces user who wants to backup the installer or install WLM on not connected offline PC or distribute the program across corporate network to download the massive 100 MB plus integrated full installer, namely wlsetup-all.exe.

The worst part is that the wlsetup-all.exe, which has all the installation files, cannot be uncompressed, unpacked or extracted into separate .MSI installer for each individual software. While the web installer, wlsetup-web.exe does not have the .MSI packaged in as it will download the required .CAB off the Internet.
For those who insist on want to grab and retrieve a copy of individual stand-alone Windows Live Messenger 2009 setup installer, which can be used to install WLM anytime on any computer without waiting for downloading, use the following trick to get the “Messenger.msi” file.
  1. Download Windows Live Installer from download.live.com.
  2. Install or upgrade the Windows Live Messenger to latest version.
  3. Open Windows Explorer, and set it to Show hidden files and folders and show protected operating system files (uncheck the tick for Hide protected operating system files) in the View tab of Folder Options.In Windows Vista, run Windows Explorer as Administrator, and user may requires to take ownership and gain full control permissions for the folders below before able to access them.
  4. Browse to \Program Files\Common Files\Windows Live\.cache\ folder.
  5. There will be a lot of folders made up of 15 characters and numbers. Locate Messenger.msi file inside one of the folder. Messenger.msi is the individual separate standalone setup installer for Windows Live Messenger 2009, which can be backed up or copied to another location. Do note that the Messenger.msi and other Windows Installer Package retrieved this way is silent installer. Tip: %ProgramFiles%\Common Files\Windows Live\.cache\cache.ini file contains the paths of all Windows Live software products downloaded or installed on the computer.
  6. If you have any problem with Windows Live Messenger after installation using the standalone individual installer Messenger.msi, try to install the following 3 programs too, all of which in different sub-folders inside the .cache directory. Contacts.msi (Contacts)
    dw20shared.msi (DW 2.0 Client)
    crt.msi (Microsoft Visual Studio Runtime)

    Tip: Contacts.msi is a must to avoid or fix 8000FFFF error.
After grabbing the Windows Live Messenger standalone silent installer, optionally user can uninstall the Windows Live Suite (all programs) from Control Panel, and install Messenger.msi (and Contacts.msi too) again to get rid of all other Windows Live components except WLM9, saving time and bandwidth in future installation.
The trick also also work for all other Windows Live products such as Windows Live Sign-In Assistant (wllogin.msi), Windows Live Writer, Windows Live Mail ,Windows Live Toolbar, Windows Live Photo Gallery, Windows Live Family Safety, Segoe UI Font, Windows Live Call and Microsoft Office Outlook Connector.

Source : Mydigitallife

Friday, November 06, 2009

Dragon Age : Origin Gameplay Review


When was the last time you felt totally lost in a fantasy gameworld? When was the last time you played a game with such a well-crafted and enjoyable story that you knew you’d remember it for a long, long time? Dragon Age: Origins is that kind of game, so rich and involving that you are powerless to resist its wiles and whims, so touching and triumphant that your mind and heart will be moved. In the fictional land of Ferelden, you meet memorable characters and fight for a cause you believe in, and it's this backdrop that makes developer BioWare's newest role-playing game so extraordinary. Dragon Age is more than a well-crafted story, however: It's a lengthy, intricate, and thoroughly entertaining adventure that's easy to fall in love with.
Dragon Age's plot, which deals with the impending invasion of a horde of demonic creatures called the darkspawn, isn't where the story's biggest surprises lie. The shocks, the joys, and the disappointments spring from the repartee among a number of remarkable characters; they lurk within books of lore and stories of martyrs; and they burst forth during spine-tingling moments when you must choose from a selection of difficult choices that affect the tale's direction--and the way your associates interact with you. Ferelden is a colorful and fascinating kingdom that takes enough cues from well-known fantasy tropes to be familiar, but bends enough conventions to feel original. Dragon Age features dwarves, but their caste-based society and the social paragons that rise above it twist the norms enough to keep you intrigued. Mages remain under the constant watch of templars, a restriction that doesn't sit well with those who view such policing as virtual slavery. The role of religion in human circles is of particular note. Chantries provide refuge to those worshiping the all-powerful Maker, and chanters recite the holy word near their houses of prayer. But lest this world sound too serious, don't despair: One such disciple slides food references into her chant, and a few dwarves warn you not to fall into the sky. Small, humorous touches like this are plentiful. Even if you aren't the literary sort, Dragon Age may inspire you to read every note, every character bio, and every creature description, thanks to the richness of the world and the consistency with which it's presented. 


You'll learn even more from the companions who join you, and you'll grow to care about them on your quest for glory. There's Morrigan, the cynical apostate mage bound to your cause for reasons that become clear only late in the journey; Sten, the strong, silent type who isn't so quick to reveal his innermost thoughts; and Zevran, a darkly mischievous would-be assassin with a wild streak and a playful disregard for the law. There are others too, including Alistair, a wisecracking, vaguely insecure member of the Grey Wardens, an elite group of champions that recruits you early on. Great dialogue and fantastic voice acting make these characters leap off the screen as if they were real friends, and the way they interact with one another feels authentic. Morrigan and Alistair banter about the role of templars in the lives of mages, and the sweetly devout Leliana tries to communicate with your trusty canine cohort in some amusing exchanges. You may even develop a romance (or two) before all is said and done. The course of love isn't always a smooth one, though it can be a bit steamy, in a PG-13 sort of way.


Relationships must be nurtured; in the world of Dragon Age, love doesn't develop at first sight. Rather, you must improve your standings with available party members by giving them gifts and fulfilling quests in ways that please them. Doing so opens more dialogue options and may even reward you with unexpected gifts beyond the private pleasures of your tent. Your personal relationships aren't all you need to worry about when facing a difficult decision, however. On significant quests, you'll encounter complex choices that force you to weigh the risks against the rewards, even as you try to stay true to your own vision of your character. Are werewolves heartless killers, or is there a method to their madness? Should you wholeheartedly embrace a political candidate, or will some unexpected information have you playing double agent--or just killing the opposition? Such open-ended quests have become staples in many similar RPGs, but few make these decisions feel so momentous. The anxiety that results when you encounter important choices is a result of superb writing and character development: When you care about your destiny, decisions have more weight.
Even Dragon Age's initial moments present important decisions that affect how your adventure plays out. You'll customize your own avatar's look from a variety of presets, but more importantly, you'll choose a race and class. The choices may seem initially limited, but your options eventually expand. Later, you can choose up to two subclasses once you reach the necessary level requirements, and there are a few different means of unlocking additional skill trees. Your initial race and class choices don't just determine the kinds of skills and spells you will have access to, however; they influence how the first few hours of the game progress. You will experience one of six different "origin stories" that follow the events that lead you to the elite Grey Wardens. Every origin story leads to the same place, but that doesn't mean you leave these events behind for good. Characters you met early on will cross your path again, and crucial moments of your origin story will continue to haunt you. The varied origin stories not only provide plenty of replay value, but allow you to see familiar characters from a different angle. A prisoner you meet within a dank dungeon may not have much impact on you if you are playing as a Dalish elf, but if you play as a human mage, this encounter is a bittersweet reunion.


You aren't a lone adventurer, however. You can take up to three companions along with you, and eventually you will meet more willing (or unwilling, as the case may be) darkspawn slayers. You can switch out party members back at your camp or in other friendly areas. Party members you don't use will remain at camp, though they thankfully level up even when you don't take them along. Your comrades aren't just AI-controlled henchmen; you can take full control of any party member at any time, though how you do so depends on the platform. PC owners get the most versatile and rewarding experience in this regard. You can zoom the camera in to a close third-person view when exploring and conversing with non-player characters, or pull the camera back to a tactical view, which makes it a breeze to quickly and easily micromanage every spell and attack, in true Baldur's Gate tradition. On consoles, you always view the action from behind a single character, and you use a shoulder button to switch among them. It's a great way of experiencing the buzz of battle, though occasional pathfinding quirks are more apparent in the console versions, simply because you experience the action from a single perspective at a time, rather than while managing four characters simultaneously. 


If you've played a BioWare fantasy RPG in the past, you'll feel right at home with the combat system. By clicking on your target or pressing the attack button, you don't just swing a sword, but you approach your target and queue up your attack. Once your party has gained access to a good number of spells, stances, and skills, battlefields explode with bright colors and raucous sound effects, and it's a lot of fun to switch back and forth between party members, managing your abilities and taking advantage of various spell combos to wreak havoc. There are dozens of different types of enemies to slice up, from giant spiders and darkspawn, to ghosts and walking trees, to demons and, of course, dragons. Allies will join you in the biggest battles, and the best of these, particularly those toward the end of the game, are thrilling. On the PC, they're particularly challenging, and many battles benefit from frequent pausing and tactical thinking, so that you can queue up attacks across your entire party. The same battles on consoles are noticeably easier.
Nevertheless, the Xbox 360 and PlayStation 3 versions have their challenges, and no matter which platform you choose, you can customize your cohorts' AI behavior to be more effective in battle. Using the tactics menu, you can set characters up to drink potions when their health gets low; have Morrigan cast helpful crowd-control spells when enemies are clustered together; and program sturdier characters to draw enemies' ire when more vulnerable party members are under attack. As you level up, you will earn additional tactics slots, allowing you to implement even more intricate actions. You can also apply basic behaviors to your team members, making them more aggressive or defensive, and you can switch them around on the fly if an experimental custom tactic isn't working as you intended. When things come together as you plan--such as when Morrigan freezes a hurlock in place and Alistair smashes it to smithereens--battles are even more rewarding.
All of these elements coalesce wonderfully, making for a memorable and exciting adventure that keeps you on the move. The flow of loot and pace of leveling are both highly satisfying, and because you have four active characters to consider (in addition to others back at the camp), you spend a lot of time poring over armor and weapon choices. The tempo is even quicker than the Dungeons & Dragons games that preceded Dragon Age, thanks to important tweaks that minimize downtime. For example, you do not need to rest between encounters to replenish your health and recharge your spells. Instead, health and stamina are replenished quickly once the skirmish ends, allowing you to string encounters together without unwanted breaks in between. Should a party member fall during battle, he or she will be resuscitated once the battle has ended, albeit with a stat penalty applied (though it can be cured with an injury kit). These factors, and more, give Dragon Age an excellent sense of forward direction. 


All the spells, tactics, and skills sound like a lot to organize, but the interface does a great job of helping you keep track of things. The PC interface is brilliant, letting you browse through your inventory and tweak your quickbars quickly and easily. The console versions do a surprisingly great job as well, making it simple to sort through your quests, and to queue up actions while battle is paused. One particularly useful feature is the ability to identify inventory items as trash and sell them all with a single button press once you're back in town. There are some console-specific interface irritations that could have been cleaner, however. For example, identifying new codex (that is, lore) entries can be troublesome, because the list doesn't scroll down until your highlight cursor reaches the bottom of the window. As a result, you can't always distinguish new entries from old ones, which is an issue that doesn't plague the fantastic PC interface. The consoles' radial menu, on the other hand, is an excellent way of letting you access every battle skill, and it works somewhat like the similar interface in Mass Effect--albeit with a few more layers.
The differences between versions aren't limited to the interface. Dragon Age doesn't look amazing on the PC, but it's an attractive game nonetheless. Zooming from an isometric view to a third-person perspective is slick, and while environments don't hold up quite as well when viewed up close, they're consistently lovely when viewed from above. On the flip side, the Xbox 360 version looks positively disappointing. Textures are highly compressed and colors are washed out, though the upside is that this version maintains a smoother frame rate than on the PlayStation 3, where things might get jittery when swiveling the camera around. The PlayStation 3 version features higher-quality textures than those on the Xbox 360, better color saturation, smoother facial animations, and shorter load times. Minor visual hiccups, like corpses that disappear and reappear, are a bit more common on the PS3, however. The PC version is the superior experience, but if you're choosing between the two console releases, the PlayStation 3 has the upper hand. Some minor glitches are shared between the console versions, however, such as rare occasions when the soundtrack or voice-overs disappear. We also ran into a few quest malfunctions that could be replicated on all three platforms, though they were relatively minor and did not interfere with the progress of the main quest. 
No matter which version you choose, however, there are plenty of audiovisual details to note. In many ways, Dragon Age looks and sounds like other high-fantasy games, but while the towers, forest paths, and underground caverns are what you've seen before, the art style is attractive, and a few sights, such as an underground dwarven city, are particularly eye-catching. Character models don't exhibit Mass Effect-level expressiveness, but they look good and animate smoothly enough. Also of note are the splatters of blood that appear on your party members after battle. It's a nice idea, but the splotches look like they've been splashed across you with a paintbrush. The crimson stains are a cool thematic touch, however, because blood plays an important role in Dragon Age. The sound effects are excellent, console glitches notwithstanding, and the soundtrack, while typical for a fantasy game, swells and murmurs at all the right moments.
Few games are this ambitious, and even fewer can mold these ambitions into such a complete and entertaining experience. You might spend 50 or more hours on your first play-though, but there are so many paths to follow, so many details to uncover, and so many ways to customize your party that you'll want to play again as soon as you finish the first time. PC owners even get an extra dash of depth via the downloadable toolset, which lets you create new levels, spells, skills, and even cutscenes. But any way you slice it, here's the fantasy RPG you've been waiting for, the one that will keep you up late at night, bleary-eyed, because you have to see what happens next. Like the best fiction, Dragon Age will sweep you up in its world, so much so that when you're done, you'll want to experience it all over again.

Source : Gamespot